Angoroth, the Warlord
Mar 31, 2014 5:55:46 GMT
Post by Sean on Mar 31, 2014 5:55:46 GMT
Angoroth, the Warlord
Portfolio: Battles, Storms, Thunder
Symbol: an old battle axe
Icon: a giant of a man that wears an open face helm and has a sabertooth pelt all over his spiked banded armor.
Alignment: CN
Favored Weapon: Battle Axe
Monks: no
Worship: Largely among the northmen of the Storm Isles and the barbarian tribes of the Than Steppes.
Domains: Destruction, Water, Strength, War.
Enemies: None, dislikes Suriel
Allies: None
Ability: Ability to use Rage Spell 1/DAY as a Spell Like Ability, Self Only. The cleric uses his or her turn attempts to prolong the rage if they choose for 1 round per turn attempt. This ability replaces the standard Turn/Rebuke Undead.
Despite being a major god, Angoroth the Warlord, the Lord of Battles and Storms has not a solid grasp on Dol-Terias. In Dol-Terias the chaotic nature of Angoroth clashes, on one bank, with the rigid precepts of Anvarol and, on the other bank, with the subtle ways of Kor the Faceless. Angoroth’s faith is not even popular in the Kingdom of Asturia, where Anvarol and Suriel are the prime gods, but is absolutely dominant among the northmen of the Storm Isles and among the barbarians of the Than Steppes. In the Dol-Terias area the northmen mercenary company of the Sons of Stronmaus worship Angoroth to full extent and the same can be said for the savage Gray Elk barbarian tribe. There is no permanent shrine of Angoroth in Dol-Terias but during celebrations that involve gladiatorial fights there is usually a temporary one inside the Old Arena of Terias.