Adele
New Member
Co-HDM
“Fantasy is hardly an escape from reality. It's a way of understanding it.”
Posts: 521
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Post by Adele on Apr 29, 2014 19:26:40 GMT
Surgeon's Hands [General]
The hand of the characters carry with them exceptional skill to be used to heal or to harm those they work upon.
Prerequisites: Cha 13+, 4+ Ranks of Heal.
Benefits: The character adds their Charisma modifier (minimum +1) to each dice of damage they heal/harm another, whether through skill, spell or ability. This also has the effect of adding the charisma modifier to every 4hp of lay on hands so a paladin with 14 charisma laying on hands for 8hp would get a bonus of +4hp for a total of 12hp healed.
Special: This bonus also applies when using the Heal skill.
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